AI Insights · Timothy · April 2022
Top 5 Card Battler Apps in Italy for Q1 2022
Discover the performance of the top 5 card battler applications in Italy during Q1 2022, with insights on downloads, revenue, and active users.
In Q1 2022, the top 5 card battler apps in Italy showed varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting patterns across these popular games.
Yu-Gi-Oh! Master Duel by KONAMI saw significant activity since its release on January 26, 2022. Weekly downloads peaked at around 62K at launch and gradually declined to approximately 14K by the end of March. Revenue started strong at $13.9K, spiked to $40.9K in the first week of February, and then decreased to about $9.9K by the end of the quarter. Additionally, active users peaked at 70.5K in early February and decreased to around 40.6K by the end of March.
Mighty Party: Battle Heroes from Panoramik Games had a steady performance with weekly revenue fluctuating between $17K and $37.2K. Downloads varied too, starting at around 7.5K in early January and ending at approximately 5.2K by the end of March. Active users showed a slight decline from 102.8K at the end of December to around 79.9K by the end of Q1.
Yu-Gi-Oh! Duel Links, another KONAMI title, experienced a notable peak in weekly revenue of $54.9K in mid-January, followed by a decline to about $19.9K by the end of March. Downloads showed a similar trend, starting at around 3.7K in early January, peaking at 12.9K in late January, and then dropping to about 1.9K by the end of Q1. Active users also saw a decline from 50.4K at the end of December to about 36.7K by the end of March.
Magic: The Gathering Arena by Wizards of the Coast showed consistent performance with a peak in weekly revenue of $30.6K in early February, which then declined to around $7.1K by the end of the quarter. Downloads were relatively low, starting at around 4.2K in late December and decreasing to about 1K by the end of March. Active users hovered around 15.3K at the end of December and ended at approximately 10.6K by the end of Q1.
Plants vs. Zombies™ Heroes from Electronic Arts had stable revenue, with weekly figures fluctuating between $587 and $1.2K. Downloads saw a gradual increase from around 1.1K in late December to about 1.7K by the end of March. Active users remained steady, starting at 5.1K at the end of December and slightly increasing to about 5.9K by the end of Q1.
For more detailed insights, visit Sensor Tower.